Oblasti, naše knjige

Java, JavaScript, JScript, Perl

C++ Visual C++ C#

Apple - MAC OS X

Visual Basic .NET, VBA, V. Studio

Web design

Android

PHP I MYSQL

Python programiranje

WordPress

AutoCad, ArchiCAD, SolidWorks, Catia, Pro/Engineer

Mašinsko učenje

Access

Animacija

Audio, Multimedia, Video

Baze podataka

Cloud

CSS

Delphi

Digitalna fotografija

Django

E-komerc

ECDL

GOOGLE

Grafika, Dizajn, Štampa

Hardver

Internet

Joomla

jQuery

Mreže

MS Office

Obrada teksta

OFFICE 2013

Programiranje

Raspberry PI

Rečnici

Robotika

Sertifikati

SQL Server

Statistika

Tabele

Telekomunikacije

Unix, Linux

Windows

Windows 7

Windows 8

Zaštita i sigurnost

 

Oblasti, drugi izdavači

Alternativna učenja

Antropologija

Arheologija

Arhitektura

Astrologija

Astronomija

Audio kursevi + knjige

Autobiografija

Automobili

Bajke

Biografija

Biološke nauke

Botanika

Dečije knjige

Dizajn

Domaće pripovetke

Domaći roman

Drama

E-knjiga

Ekologija

Ekonomija

Elektrotehnika

Enciklopedija

Esejistika

Etika

Fantastika

Film

Filologija

Filozofija

Fizika

Fotografija

Geografija

Geologija

Građevinarstvo

Hemija

Hidrotehnika

Hobi

Horor

Humor

Intervju

Istorija

Istorija i teorija književnosti

Istorija umetnosti

Istorijski roman

Knjiga posle posla - Beletristika i ostala izdanja

Knjižare i naše knjige

Književna kritika

Kuvari, hrana i piće

Leksikografija

Lingvistika

Ljubavni roman

logo

Magija

Marketing

Mašinstvo

Matematika

Medicina

Memoari

Menadžment

Modeliranje podataka

Monografija

Muzika

Nagrađivanje knjige

Naučna fantastika

OpenOffice.org

Operativni sistemi

Oracle

Organizacione nauke

Pedagogija

Pisci u medijima

Ples

Poezija

Politika

Poljoprivreda

Popularna medicina

Popularna nauka

Popularna psihologija

Posao

Pozorište

Pravo

Pravoslavlje

Primenjene nauke

Pripovetke

Prirodne nauke

Priručnik

Psihologija

Publicistika

Putopis

Religija

Roman

Satira

Saveti

Slikarstvo

Socijalna mreža - Facebook

Sociologija

Sport

Sport i hobi

Strip

Tableti

Tehnologija

Triler

Turizam

Twitter

Udžbenici

Umetnost

Urbanizam

UX DIZAJN

 

C++ Visual C++ C#

 

Learning C# by Developing Games with Unity 5.x - Second Edition

 

Learning C# by Developing Games with Unity 5.x - Second Edition

Autor: Greg Lukosek
Broj strana: 230
ISBN broj: 9781785287596
Izdavač: PACKT PUBLISHING
Godina izdanja: 2016.

Pregleda (30 dana / ukupno): 43 / 1068

Predlog za prevod

  • Twitter
  • Facebook
  • Google plus
  • Linkedin
  • Pinterest
  • Email

 

 

What You Will Learn

  • Understand the fundamentals of variables, methods, and code syntax in C#
  • Get to know about techniques to turn your game idea into working project
  • Use loops and collections efficiently in Unity to reduce the amount of code
  • Develop a game using the object-oriented programming principles
  • Generate infinite levels for your game
  • Create and code a good-looking functional UI system for your game
  • Publish and share your game with users

Book Description

Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency.

This book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects.

You will also develop an understanding of loops and their use, and you’ll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.

By the end of this book, you will have mastered the art of applying C# in Unity.

Authors

Greg Lukosek

Greg Lukosek was born and raised in the Upper Silesia region of Poland. When he was about 8 years old, his amazing parents bought him and his brother a Commodore C64. That was when his love of programming started. He would spend hours writing simple basic code, and when he couldn't write it on the computer directly, he used a notepad.

Greg completed his mechanical engineering diploma at ZSTiO Meritum— Siemianowice Slaskie, Poland. He has learned all his programming skills through determination and hard work at home.

Greg met the love of his life, Kasia, in 2003, which changed his life forever. They both moved to London in search of adventure and decided to stay there.

He started work as a 3D artist and drifted away from programming for some years. Deep inside, he still felt the urge to come back to game programming. During his career as a 3D artist, he discovered Unity and adopted it for an interactive visualizations project. At that very moment, he started programming again.

His love for programming overcomes his love for 3D graphics. Greg ditched his 3D artist career and came back to writing code professionally. He is now doing what he really wanted to do since he was 8 years old—developing games.

These days, Greg lives in a little town called Sandy in the UK with Kasia and their son, Adam.

Table of Contents

Chapter 1: Discovering Your Hidden Scripting Skills and Getting Your Environment Ready
Chapter 2: Introducing the Building Blocks for Unity Scripts
Chapter 3: Getting into the Details of Variables
Chapter 4: Getting into the Details of Methods
Chapter 5: Lists, Arrays, and Dictionaries
Chapter 6: Loops
Chapter 7: Object, a Container with Variables and Methods
Chapter 8: Let's Make a Game! – From Idea to Development
Chapter 9: Starting Your First Game
Chapter 10: Writing GameManager
Chapter 11: The Game Level
Chapter 12: The User Interface
Chapter 13: Collectables — What Next?

 

Komentari

 

• Jovan Kulevski
Postovani/a kada se biti u prodaji na nasem jeziku? BIo bih zainteresovan i za preplatu na neka vasa izdanja. Srdacan pozdrav

• Aleksandar Stanković
Nego šta nego da se realizuje, posebno kada je došla nova era IT-a i dobrih video igara. Ovaj Unity program je odličan i nadam se da će se vrlo brzo realizovati jer zaslužuje literaturu. Čim stigne imate kupca :)

• Milos Maslarevic
Stampajte ovo! Bar cete biti prvi kod nas , ko je preveo ovako nesto, msm. programiranje u praksi i to jos razvijanja igrica, to se trazi. Da, nisam tinejdzer , mada komentar mi jeste, ali opet, ozbiljno me shvatite, moji drugari i ja smo vam sigurne musterije.

• Veljic Nikola
Kada ce biti u prodaji na nasem jeziku? Jedva cekam.

 

Ostavite komentar Ostavite komentar

 

Preporučujemo

 

C++ GUI programiranje sa Qt 3

1. C++ GUI programiranje sa Qt 3

Korisnik se susreće sa osnovnim nivoima Qt-a: pravljenje dijaloga, implementacija funkcionalnosti aplikacije, pravljenje namenskih softverskih naprava.

Cena 1070 RSD

Više o knjizi Više o knjizi

 

Learning C for Arduino

2. Learning C for Arduino

Ultimate guide for programming Arduino with C

Predlog za prevod

Više o knjizi Više o knjizi

 

C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development - Third Edition

3. C# 7.1 and .NET Core 2.0 – Modern Cross-Platform Development - Third Edition

C# 7. 1 and . NET Core 2. 0 – Modern Cross-Platform Development is a practical guide to creating powerful cross-platform applications with C# 7 and . NET Core 2. 0.

Predlog za prevod

Više o knjizi Više o knjizi