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Apple - MAC OS X
Autor: Steven F. Daniel
Broj strana: 358
ISBN broj: 9781785886362
Izdavač: PACKT PUBLISHING
Godina izdanja: 2016.
Pregleda (30 dana / ukupno): 16 / 1503
Wearable are the next wave of mobile technology and with the release of Apple’s WatchKit SDK, a whole new world of exciting development possibilities has opened up.
Apple Watch App Development introduces you to the architecture and possibilities of the Apple Watch platform, as well as an in-depth look at how to work with Xcode playgrounds. Benefit from a rapid introduction to the Swift programming language so you can quickly begin developing apps with the WatchKit framework and the Xcode Development IDE. Get to grips with advanced topics such as notifications, glances, iCloud, Apple pay, closures, tuples, protocols, delegates, concurrency, and using Swift Playgrounds, with each concept is backed up with example code that demonstrates how to properly execute it. Finally, discover how to package and deploy your Watch application to the Apple AppStore.
By the end of this book, you will have a good understanding of how to develop apps for the Apple Watch platform, and synchronize data using iCloud between the wearable and the iOS device.
Steven F. Daniel is the CEO and founder of GENIESOFT STUDIOS, a software development company that is based in Melbourne, Victoria, which focuses primarily on developing games and business applications for iOS, Android, and Mac OS X. Steven is a software developer with more than 14 years of experience developing desktop and web-based applications for a number of companies, including ANZ, Department of Justice, BP Australia, and AXA Australia.
Steven is always interested in emerging technologies, and he is a member of the SQL Server Special Interest Group (SQLSIG), Melbourne CocoaHeads, and the Java Community. He was the co-founder and Chief Technology Officer (CTO) of SoftMpire Pvt Ltd., a company that focused primarily on developing business applications for the iOS and Android platforms.
Steven is the author of various book titles: Xcode 4 iOS Development Beginner's Guide, iOS 5 Essentials, iPad Enterprise Application Development Blueprints, Xcode 4 Cookbook, and Android Wearable Programming.
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This book is for novices as well as proficient game developers who want to learn more about game development using Swift. If you are from a 2D game development background and would like to learn the basics of 3D game development, this book is for you. Additionally, if you want to learn the basics of graphics programming and shaders, this book will be a good starting point.
Džobs je umeo da dovede ljude oko sebe do besa i očajanja. Ali njegova ličnost i proizvodi bili su isprepletani, baš kao što je to slučaj s „Eplovim“ hardverom i softverom. Njegova izuzetna priča, ispripovedana u ovoj majstorskoj biografiji, ispunjena je lekcijama o inovacijama, liderstvu i vrednostima.
Cena 1290 RSD
Naša cena 1160 RSD