Autor: Fedor G Pikus
Broj strana: 532
ISBN broj: 9781788832564
Izdavač: PACKT PUBLISHING
Godina izdanja: 2019.
Pregleda (30 dana / ukupno): 44 / 982
C++ is a general-purpose programming language built with a bias towards embedded programming and systems programming. Design patterns are, in essence, a library of reusable components, only for software architecture, not for a concrete implementation.
With this book, we will teach you how to recognize and apply some of the most common C++ design patterns and idioms. We will focus on the design patterns that naturally lend themselves to the needs of a C++ programmer and fit well with the language’s features. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, their advantages and drawbacks. The other use of design patterns is as a concise and efficient way to communicate. The patterns are familiar and instantly recognizable solutions to specific problems; with its use, sometimes with a single line of code, we can convey a considerable amount of information. The code speaks: "this is the problem we are facing, these are additional considerations that are most important in our case, and, thus, the following well-known solution was chosen."
By the end of this book, you will have gained a comprehensive understanding of the Design Patterns to create robust, reusable and easily maintainable apps.
Fedor G Pikus is a Chief Engineering Scientist in the Design to Silicon division of Mentor Graphics Corp (Siemens business). His earlier positions included a Senior Software Engineer at Google and a Chief Software Architect for Calibre PERC, LVS, DFM at Mentor Graphics. He joined Mentor Graphics in 1998 when he made a switch from academic research in computational physics to the software industry. Fedor is a recognized expert on high-performance computing and C++, he presented his works at CPPCon, SD West, DesignCon, in Software Development Journal, and is also an O’Reilly author. His responsibilities as a Chief Scientist include planning the long-term technical direction of Calibre products, directing and training the engineers who work on these products, design and architecture of the software, and research in the new design and software technologies. Fedor has over 25 patents and over 100 papers and conference presentations on physics, EDA, software design, and C++ language.
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