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Knjige predložene za prevod

Programiranje

Ukupno: 41, strana 2 od 3

OpenGL Game Development By Example

OpenGL Game Development By Example

Robert Madsen, Stephen Madsen

Godina izdanja: 2016.
Broj strana: 340
Predlog za prevod

Design and code your own 2D and 3D games efficiently using OpenGL and C++
 
 
Game Programming Using Qt: Beginner's Guide

Game Programming Using Qt: Beginner's Guide

Witold Wysota, Lorenz Haas

Godina izdanja: 2016.
Broj strana: 512
Predlog za prevod

If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. Any previous knowledge of Qt is not required, however knowledge of C++ is mandatory.
 
 
Blender 3D By Example

Blender 3D By Example

Romain Caudron, Pierre-Armand Nicq

Godina izdanja: 2015.
Broj strana: 334
Predlog za prevod

This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects.
 
 
Getting Started with Data Science Making Sense of Data with Analytics

Getting Started with Data Science Making Sense of Data with Analytics

Murtaza Haider

Godina izdanja: 2015.
Broj strana: 608
Predlog za prevod

Master Data Analytics Hands-On by Solving Fascinating Problems You’ll Actually Enjoy!
 
 
OpenCV 3 Blueprints

OpenCV 3 Blueprints

Joseph Howse et al.

Godina izdanja: 2015.
Broj strana: 382
Predlog za prevod

This book is ideal for you if you aspire to build computer vision systems that are smarter, faster, more complex, and more practical than the competition. This is an advanced book intended for those who already have some experience in setting up an OpenCV development environment and building applications with OpenCV. You should be comfortable with computer vision concepts, object-oriented programming, graphics programming, IDEs, and the command line.
 
 
Mastering OAuth 2.0

Mastering OAuth 2.0

Charles Bihis

Godina izdanja: 2015.
Broj strana: 238
Predlog za prevod

If you are an application developer, software architect, security engineer, or even a casual programmer looking to leverage the power of OAuth, Mastering OAuth 2. 0 is for you. Covering basic topics such as registering your application and choosing an appropriate workflow, to advanced topics such as security considerations and extensions to the specification, this book has something for everyone. A basic knowledge of programming and OAuth is recommended.
 
 
Learning D

Learning D

Michael Parker

Godina izdanja: 2015.
Broj strana: 464
Predlog za prevod

This book is intended for those with some background in a C-family language who want to learn how to apply their knowledge and experience to D. Perhaps you’re a college student looking to use D for hobby projects, or a career programmer interested in expanding your skillset. This book will help you get up to speed with the language and avoid common pitfalls that arise when translating C-family experience to D.
 
 
Arduino by Example

Arduino by Example

Adith Jagadish Boloor

Godina izdanja: 2015.
Broj strana: 242
Predlog za prevod

This book is an ideal choice for hobbyists or professionals who want to create quick and easy projects with Arduino. As a prerequisite, readers must have a working Arduino system and some programming background, ideally in C/C++. Basic knowledge of Arduino is helpful but not required to follow along with this book.
 
 
Learning Object-Oriented Programming

Learning Object-Oriented Programming

Gastón C. Hillar

Godina izdanja: 2015.
Broj strana: 280
Predlog za prevod

If you're a Python, JavaScript, or C# developer and want to learn the basics of object-oriented programming with real-world examples, then this book is for you.
 
 
Bioinformatics with Python Cookbook

Bioinformatics with Python Cookbook

Tiago Antao

Godina izdanja: 2015.
Broj strana: 306
Predlog za prevod

If you have intermediate-level knowledge of Python and are well aware of the main research and vocabulary in your bioinformatics topic of interest, this book will help you develop your knowledge further.
 
 
Swift kuvar, više od 50 recepata koji su vam potrebni

Swift kuvar, više od 50 recepata koji su vam potrebni

Cecil Costa

Godina izdanja: 2015.
Broj strana: 392
Predlog za prevod

Over 50 hands-on recipes to help you create apps, solve problems, and build your portfolio of projects in Swift
 
 
SWIFT programiranje iOS aplikacija

SWIFT programiranje iOS aplikacija

BJ Miller

Godina izdanja: 2014.
Broj strana: 456
Predlog za prevod

U samo 24 lekcije od jednog časa ili manje. Naučite Swift za 24 časa će vam pomoći da kreirate OS X i iOS aplikacije nove generacije pomoću Apple-ovog novog Swift programskog jezika.
 
 
Rails 4 Application Development: Hotshot

Rails 4 Application Development: Hotshot

Saurabh Bhatia

Godina izdanja: 2014.
Broj strana: 326
Predlog za prevod

VAŠE MIŠLJENJE O KNJIZI BI NAM MNOGO ZNAČILO.
 
 
Idea to iPhone: The essential guide to creating your first app for the iPhone and iPad

Idea to iPhone: The essential guide to creating your first app for the iPhone and iPad

Carla White

Godina izdanja: 2013.
Broj strana: 312
Predlog za prevod

Naučite da pravite aplikacije bez prethodnog programerskog iskustva.
 
 
Smashing CoffeeScript

Smashing CoffeeScript

Alex Hudson

Godina izdanja: 2013.
Broj strana: 336
Predlog za prevod

Napravite savršen kod pomoću CoffeeScript-a
 
 
HTML5 Hacks

HTML5 Hacks

Jesse Cravens, Jeff Burtoft

Godina izdanja: 2013.
Broj strana: 500
Predlog za prevod

NAPOMENA: OVU KNJIGU NE MOŽETE DA KUPITE KOD NAS. ONA JE PREDLOG ZA PREVOD. VAŠE MIŠLJENJE BI NAM ZNAČILO. Tips & Tools for Creating Interactive Web Applications
 
 
Programiranje Alterinih FPGA čipova

Programiranje Alterinih FPGA čipova

Miloš Petrović

Godina izdanja: 2014.
Broj strana: 215
Predlog za prevod

Ova knjiga predstavlja uputstvo za programiranje, namenjeno studentima četvrte godine Elektrotehničkog fakulteta, Univerziteta u Beogradu.
 
 
Kako ne treba programirati na jeziku C++

Kako ne treba programirati na jeziku C++

Steve Oualline

Godina izdanja: 2011.
Broj strana: 260
Predlog za prevod

Jedinstvena i veoma zabavna knjiga Kako ne treba programirati na jeziku C++ pomoći će vam da programirate bolje tako što ćete učiti na tuđim greškama. Osmišljena je tako da čitalac treba da pronađe greške u 111 naizgled ispravnih programa koji ne rade valjano.
 
 
Osnove programiranja video-igara za mob. telefone

Osnove programiranja video-igara za mob. telefone

Michael Morrison

Godina izdanja: 2005.
Broj strana: 0
Predlog za prevod

Naučićete kako da projektujete i napravite video-igre za mobilni telefon, plug-and-play mehanizam koji ćete koristiti prilikom pravljenja video-igara, plus kod za četiri igre.
 
 
Excel 2003 Programiranje u VBA - bez tajni

Excel 2003 Programiranje u VBA - bez tajni

Steven M. Hansen

Godina izdanja: 2005.
Broj strana: 606
Predlog za prevod

Praktičan i upotrebljiv priručnik za projektovanje atraktivnih poslovnih aplikacija uz pomoć Excela 2003. Ovladajte najvitalnijim objektima Excela 2003 i efikasnim postupcima za projektovanje aplikacija.
 
 
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