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Apple - MAC OS X

 

Mastering Swift

 

Mastering Swift

Autor: Jon Hoffman
Broj strana: 358
ISBN broj: 9781784392154
Izdavač: PACKT PUBLISHING
Godina izdanja: 2015.

Pregleda (30 dana / ukupno): 35 / 1150

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About This Book

  • Start with basic language features and progressively move to more advanced features
  • Learn to use Xcode’s new Playground feature as you work through the immense number of examples in the book
  • Learn what makes development with Swift so exiting and also get pointers on pitfalls to avoid

Who This Book Is For

If you are a developer that learns best by looking at, and working with, code, then this book is for you. A basic understanding of Apple's tools is beneficial but not mandatory.

What You Will Learn

  • Prototype and test code in a Playground
  • Understand the basics of Swift, including operators, collections, control flows, and functions
  • Create and use Classes, Structures, and Enums, including object-oriented topics such as inheritance, protocols, and Extensions
  • Dwell into Subscripts, Optionals, and closures with real-world scenarios
  • Employ Grand Central Dispatch to add concurrency to your applications
  • Study the Objective-C interoperability with mix and match
  • Access network resources using Swift
  • Implement various standard design patterns in the Swift language

In Detail

Swift is Apple's new innovative and user-friendly development language, which is packed with modern features to make programming easier, fun, and flexible.

This book begins by giving you a solid Introduction to the Swift programming language so you can quickly begin developing applications using this interesting language. It also covers advanced topics such as Objective-C interoperability, ARC, closures, and concurrency. Each concept covered is backed up with example code and demonstrates how to properly execute it. Next, you will be taught about all of the advanced features of Swift, and its interaction with Apple's APIs and libraries. You'll then learn to interact with REST-based web services using Swift. We will conclude the book by getting equipped to design and build applications using established design patterns.

Authors

Jon Hoffman

Jon Hoffman has over 20 years of experience in the information technology field. Over those 20 plus years, Jon has worked in the areas of system administration, network administration, network security, development, and architecture. Currently, he works as a software engineer for Syntech Systems.

Over the past 7 years, Jon has developed extensively for the iOS platform. This includes several apps that he has published on the App Store, apps that he has written for third parties, and numerous enterprise applications. Packt Publishing also published Jon's first book, iOS and OS X Network Programming Cookbook.

What really drives Jon are the challenges in the information technology field, and there is nothing more exhilarating for him than overcoming a challenge. Some of Jon's other interests are watching baseball (go Sox!) and basketball (go Celtics!). Jon also really enjoys fishing, kayaking, and just being out on the lake with his family.

Table of Contents

Chapter 1: Taking the First Steps with Swift
Chapter 2: Learning about Variables, Constants, Strings, and Operators
Chapter 3: Using Collections and Cocoa Data Types
Chapter 4: Control Flow and Functions
Chapter 5: Classes and Structures
Chapter 6: Working with XML and JSON Data
Chapter 7: Custom Subscripting
Chapter 8: Using Optional Type and Optional Chaining
Chapter 9: Working with Generics
Chapter 10: Working with Closures
Chapter 11: Using Mix and Match
Chapter 12: Concurrency and Parallelism in Swift
Chapter 13: Swift Formatting and Style Guide
Chapter 14: Network Development with Swift
Chapter 15: Adopting Design Patterns in Swift

 

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